With large-scale, epic RPGs becoming less and less commonplace lately, CD Projekt’s The Witcher from 2007 was a breath of fresh air into the genre and sparked hope that solid single-player RPGs weren’t dead yet. It stood tall and made the statement that there would be more compelling adventures to follow, and many gamers, myself included, patiently waited for the release day of the sequel. Yet, somewhere along the line, the vision got clouded, the execution got sloppy, and 2011’s The Witcher 2 conveyed a mere shell of the pedigree that The Witcher had promised.
Bungie is finally set to reveal what their Aerospace project is all about on July 7th, the last day of their 20th anniversary celebration.
From their site:
Here are 7 reasons you should come out and celebrate with us this year:
I can't wait to see what Bungie has in store for us. In other related Bungie news, the developer released a new mobile app today, be sure to check it out.
Wondering how powerful the Wii U is? Well it is powerful enough to run Crytek's Cry Engine 3, that much is known. Crytek CEO Cevat Yerli had this to say about the developer's support for the new Nintendo system, "Crytek’s support for Wii U is definitely going to happen. We aren't showing it but we are pretty much running it already.” That is in stark contrast to id Software's statement, which showed hesitation due to the system's potential audience. Hopefully we see more Western developers like Crytek take a positive outlook on the potential Wii U offers, if only for its graphical prowess.
01. L.A. Noire (360, PS3)
02. Brink (360, PS3, PC)
03. Lego Pirates of the Caribbean: The Video Game (Wii, 360, NDS, PS3, 3DS, PSP, PC)
04. Portal 2 (360, PS3, PC)
05. Mortal Kombat 2011 (PS3, 360)
06. Call of Duty: Black Ops (360, PS3, Wii, NDS, PC)
07. Zumba Fitness: Join the Party (Wii, 360, PS3)
08. NBA 2K11 (360, PS3, Wii, PS2, PSP, PC)
09. Just Dance 2 (Wii)
10. Lego Star Wars III: The Clone Wars (Wii, NDS, 360, PS3, 3DS, PSP, PC)
Click "read more" for hardware results, as well as an analysis of the results.
Duke Nukem Forever finally released in the UK, after about 15 years in development. In fact, I remember anxiously anticipating this game in the 6th grade. But the wait might have been worth it for UK gamers, who bought the game in droves. Luckily they didn't seem to see early reviews, which are mostly below average. Duke Nukem Forever even managed to beat out tough competitors like L.A. Noire and Zumba Fitness. Hail to the king baby!
For some reason there are still a lot of gamers out there who think that all Wii U brings to the table are the same touchscreen controls we saw on the DS. Here is footage of the Ubisoft Wii U developer roundtable held last Wednesday night that will show you just a small amount of the potential the new Wii U controller brings to gaming.
Homefront developer Kaos Studios has been closed by THQ, despite being well received commercially if not critically. An interesting choice for THQ, considering most publishers are more concerned with sales than review scores. Development of a Homefront sequel has been transferred to THQ's Montreal studio. THQ states that the laid off employees will be able to interview at other internal studios, such as Montreal and Toronto. Rumors suggest that many of those laid off have already landed elsewhere, but as always I wish all of those effect the best of luck.
Everyone expecting new 3DSware, WiiWare or DSiware releases today was probably met with a little disappointment. Nintendo announced that they are changing the day of their downloadable releases from Monday to Thursday, shaking things up a bit due to the launch of the 3DS eShop. It's a shame, Nintendo's downloadable service releases always made my Mondays just a tad bit better. Don't forget to get your free copy of Excitebike 3D!
Today is the final day of e3 2011. What a year it was, we had an information blowout on the PS Vita, a ton of new Kinect games, and even a new Nintendo console. But which of the big three, Sony, Microsoft and Nintendo had the best e3 showing? Not just their press conference, but developer round tables and booths included. Click "read more" to become pleasantly surprised, or possibly upset if you are a fanboy.
During the Wii U third party roundtable held tonight Ubisoft announced that gamers would have a unified friends list, hinting that friend codes were completely gone. Is this just for Ghost Recon Online, or does this extend to every game on Nintendo's new system? I am seriously hoping for the latter. Maybe this means Nintendo is finally serious about online multiplayer.